Matrix Text Game — 5 of 11

The Crisses

Release 12

Section 1 - Ares System Alert

[Every person can be a klutz or be stealthy. This is the switch that will trigger an alert. Other circumstances might also trigger an alert, like failed die rolls, etc. We are not yet distinguishing between general and restricted alerts.]

Instead of an actor attacking the gong:

now the actor is a klutz;

say "Maybe [the actor] shouldn't have done that." instead;

[This defines the "scene" change in the story. We can have all sorts of things happening during the scene.]

Ares Restricted Alert is a recurring scene.

Ares Restricted Alert begins when The Ares System contains a breached node.

Ares Restricted Alert ends when the number of breached nodes in The Ares System is less than 1.

[The most important changes when the scene begins...We could add +4 to the firewall of specific things, just don't forget to take that bonus away if/when the alert ends. We could have a spider show up (as long as the spider is defined somewhere).]

When Ares Restricted Alert begins:

Now all the ice not owned by the player in the Ares System are combative;

move The Goddess Athena to Ares Macrotechnology;

if the player is in Ares Security:

say "Athena has disappeared, and the Ares statue is taking a sudden interest in you.";

if the player is in Ares Macrotechnology:

say "A statue of the Goddess Athena appears. Or maybe she's not a statue: she looks like she really wants to use that giant sword on you.";

[Although I have no current circumstances where the player will be stealthy again yet...I might eventually have something do so...]

When Ares Restricted Alert ends:

remove The God Ares from play;

remove The Goddess Athena from play;

Now all the ice in Tutorialville are peaceful;

Now the player is stealthy;

Now all the icons owned by the player are stealthy;

[This is to remind the character that this system is on alert.]

Every turn during Ares Restricted Alert:

if the player is in Ares Security:

say "The alert is hurting your ears. Kinda.";

otherwise if the player is in The Ares System:

say "You clearly hear an alarm going off in the distance.";

[These are two ice that "wake up" when the system is on Alert. When the game starts they are "nowhere" and when an alert is sounded, they enter play.]

The Goddess Athena is an ice.

Table of Goddess Athena Stats

stat ratingactivation
"maximum matrix boxes"0true
with 43 blank rows

When play begins:

initialize Table of Goddess Athena Stats for Goddess Athena at rating 6;

Give the Goddess Athena a rating 4 in "armor";

Give the Goddess Athena a rating 4 in "attack";

Give Goddess Athena a rating 5 in "black hammer";